Throttle is a two part mission. The second half takes place on the streets of Atlas held New Baghdad in the midst of an invasion. I was responsible for ideation and blockout of several areas. Our main goal was to allow the player to enjoy the power of boost jump and the grapple hook as much as possible. The arrangements of natural architecture and cover are meant to encourage freedom of choice and produce fun combat from many angles at once, allowing for multiple types of battles across some of the same space.